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	<title>Gamertorial</title>
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	<link>http://gamertorial.com</link>
	<description>The Gamer's Editorial</description>
	<pubDate>Mon, 05 Jan 2009 12:55:47 +0000</pubDate>
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		<title>SimCity for the iPhone</title>
		<link>http://gamertorial.com/2009/01/05/simcity-for-the-iphone/</link>
		<comments>http://gamertorial.com/2009/01/05/simcity-for-the-iphone/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 12:55:47 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[city]]></category>

		<category><![CDATA[hand]]></category>

		<category><![CDATA[iPod touch]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[simcity]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=460</guid>
		<description><![CDATA[EA Mobile  announced the availability of SimCity for the iPhone and iPod touch. SimCity provides an addictive environment for players to construct, manage and even destroy their own dream city, all in the palm of their hand.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-461" title="sim" src="http://gamertorial.com/wp-content/uploads/2008/12/sim-300x161.jpg" alt="sim" width="300" height="161" /></p>
<p>EA Mobile         announced the availability of <em>SimCity</em> for the iPhone and iPod        touch. <em>SimCity</em> provides an addictive environment for players to        construct, manage and even destroy their own dream city, all in the palm        of their hand.</p>
<p>“<em>SimCity</em> for the iPhone and iPod touch takes mobile games to a        whole new level,” said Adam Sussman, VP Publishing Americas and Asia for        EA Mobile. “Easy to learn, a lifetime to master, it’s one of the largest        mobile games ever produced, providing our customers with hundreds of        hours of great gameplay.”</p>
<p>Build an entire metropolis on your iPhone, from budgets to bulldozers,        taxes to tornadoes, everything is in your control and the sky’s the        limit. With <em>SimCity</em>, you can make your city look stunning by        incorporating contemporary landmarks like the Golden Gate Bridge and the        Washington Monument. Strike the perfect balance between industrial and        residential zones to keep your city thriving, manage utilities like        water and garbage, and even control traffic to keep your citizens happy.        Ready for a change? Just tap the screen to call in a disaster and watch        UFO’s rain destruction upon your city’s foundation!</p>
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		<item>
		<title>Humana Promoting Exercise, Nutrition and Fun During Holidays With New Online Games</title>
		<link>http://gamertorial.com/2009/01/04/humana-promoting-exercise-nutrition-and-fun-during-holidays-with-new-online-games/</link>
		<comments>http://gamertorial.com/2009/01/04/humana-promoting-exercise-nutrition-and-fun-during-holidays-with-new-online-games/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 13:50:04 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[New Games]]></category>

		<category><![CDATA[application]]></category>

		<category><![CDATA[cycle challenge]]></category>

		<category><![CDATA[facebook]]></category>

		<category><![CDATA[freewheelin]]></category>

		<category><![CDATA[the battle of the bulge]]></category>

		<category><![CDATA[web game]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=457</guid>
		<description><![CDATA[Humana “Games for Health” is launching two online initiatives that will make you think twice about reaching for a second piece of pie this holiday season. The initiatives are an online game called the “Freewheelin Cycle Challenge” and a Facebook application called “The Battle of the Bulge.”]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-458" title="hg4h" src="http://gamertorial.com/wp-content/uploads/2008/12/hg4h-300x142.png" alt="hg4h" width="300" height="142" /></p>
<p>Humana “Games for Health” is launching two online initiatives that will        make you think twice about reaching for a second piece of pie this        holiday season. The initiatives are an online game called the        “Freewheelin Cycle Challenge” and a Facebook application called “The        Battle of the Bulge.”</p>
<p><span class="bwunderlinestyle"><strong>Freewheelin Cycle Challenge</strong></span></p>
<p>Inspired by Humana’s Freewheelin bike-sharing program, the Freewheelin        Cycle Challenge launches today at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.humanagames.com&amp;esheet=5859150&amp;lan=en_US&amp;anchor=www.humanagames.com&amp;index=1" target="_blank"><span class="bwunderlinestyle">www.humanagames.com</span></a>.        It is an online bicycle-racing videogame that matches you and a quirky        virtual opponent, such as Lucia – a cheerleader with an attitude, or        Sgt. Henderson – a tough-talking veteran marine. To make it to the        finish line first, players energize their bicyclist and pick up speed by        capturing nutritious snacks, such as nuts and oranges. They lose energy,        however, by rolling over holiday junk food, including candy canes,        cookies and other sugary snacks.</p>
<p>On the way to bicycle glory, players also learn about exergaming, or        games that require a player to move his or her body to play.</p>
<p>Humana Games for Health developed the game for parents and children        alike to provide an important message about exercise and nutrition        during the holiday season in a light-hearted way. The game – available        on the Humana Games for Health site (<a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.HumanaGames.com&amp;esheet=5859150&amp;lan=en_US&amp;anchor=www.HumanaGames.com&amp;index=2" target="_blank"><span class="bwunderlinestyle">www.HumanaGames.com</span></a>)        – is also being submitted to several popular casual-gaming Web sites.        The game can even be e-mailed, allowing players to challenge each other        for top spot on the leader board.</p>
<p><span class="bwunderlinestyle"><strong>The Battle of the Bulge</strong></span></p>
<p>“The Battle of the Bulge” is an application that will be available at        Facebook.com beginning Dec. 24. To participate, users go to “The Battle        of the Bulge” Facebook page and answer a few questions about their        lifestyle, including exercise and eating habits. Based on the responses,        users are assigned a virtual waistline, affectionately called a        “bellytar.” The goal of the game is to maintain an ideal weight.</p>
<p>But it won’t be easy. Other “friends of flab” can “fling fat” your way,        making your bellytar’s pants literally bulge at the seams. In a        worst-case scenario, you could be headed toward an online heart attack.        To shape up, simply answer questions about exercise correctly and watch        your bellytar shrink before your very eyes. Then answer questions about        nutrition correctly to fling some fat of your own.</p>
<p>For example, which has more calories – a gingerbread house or fruitcake?        If you said fruitcake, then you can fling seven pounds of fat on one of        your “deserving” friends.</p>
<p>To find the application on Facebook, simply search for “Battle of the        Bulge” and click “download application.”</p>
<p>“The holidays can be a tough time for your waistline,” said Paul        Puopolo, who oversees Games for Health as a director with Humana’s        Innovation Center. “By delivering a healthy message at this time, we’re        hoping to guide people away from the heartburn medicine and into the        gym.”</p>
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		<title>World of Warcraft Subscriber Base Reaches 11.5 Million Worldwide</title>
		<link>http://gamertorial.com/2009/01/03/world-of-warcraft-subscriber-base-reaches-115-million-worldwide/</link>
		<comments>http://gamertorial.com/2009/01/03/world-of-warcraft-subscriber-base-reaches-115-million-worldwide/#comments</comments>
		<pubDate>Sat, 03 Jan 2009 13:46:03 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Web]]></category>

		<category><![CDATA[world of warcraft]]></category>

		<category><![CDATA[WOW]]></category>

		<category><![CDATA[wrath of the lich king]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=454</guid>
		<description><![CDATA[Blizzard Entertainment today announced that World of Warcraft, its award-winning subscription-based massively multiplayer online role-playing game, is now played by more than 11.5 million subscribers worldwide. This new high was reached following the November 13 release of the game’s second expansion, Wrath of the Lich King.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-455" title="wow" src="http://gamertorial.com/wp-content/uploads/2008/12/wow-300x200.jpg" alt="wow" width="300" height="200" /></p>
<p>Blizzard Entertainment today announced that <em>World of Warcraft</em>,        its award-winning subscription-based massively multiplayer online        role-playing game, is now played by more than 11.5 million subscribers        worldwide. This new high was reached following the November 13 release        of the game’s second expansion, <em>Wrath of the Lich King</em>.</p>
<p>Within its first 24 hours of availability, <em>Wrath of the Lich King</em> sold more than 2.8 million copies, making it the fastest-selling PC game        of all time. In addition to winning a number of editor’s choice awards        from major gaming publications, the expansion has now gone on to sell        more than 4 million copies in its first month, setting a new record for        monthly PC-game sales. Both sales records were previously held by <em>World        of Warcraft</em>’s first expansion, <em>The Burning Crusade</em>.</p>
<p>“We’re pleased to welcome the new and returning players who have helped <em>World        of Warcraft </em>reach these new milestones, and we appreciate the        enthusiasm and support that the game’s global community has continued to        show,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment<sup>®</sup>.        “We look forward to providing all of them with an excellent        entertainment experience for a long time to come.”</p>
<p>“Not only is <em>Wrath of the Lich King</em> still doing well, the base <em>World        of Warcraft</em> game and the <em>World of Warcraft Battle Chest</em> are performing better than last year,” said Bob McKenzie, senior vice        president of merchandising at GameStop. “That type of traction is very        impressive for a game that is going into its fifth holiday season and        speaks to the enthusiastic player base Blizzard Entertainment products        have.”</p>
<p>To keep pace with the continued growth of <em>World of Warcraft</em> as        well as development on other Blizzard Entertainment games, the company        is currently hiring for numerous open positions. More information on        available career opportunities can be found at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.blizzard.com%2Fjobs&amp;esheet=5859854&amp;lan=en_US&amp;anchor=www.blizzard.com%2Fjobs&amp;index=1" target="_blank">www.blizzard.com/jobs</a>.        More information about the latest <em>World of Warcraft</em> expansion is        available at the official <em>Wrath of the Lich King </em>website: <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.worldofwarcraft.com%2Fwrath&amp;esheet=5859854&amp;lan=en_US&amp;anchor=www.worldofwarcraft.com%2Fwrath&amp;index=2" target="_blank">www.worldofwarcraft.com/wrath</a>.</p>
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		<title>Chocolate Shop Frenzy and Crazy Penguin Catapult Now Available on App Store</title>
		<link>http://gamertorial.com/2009/01/02/chocolate-shop-frenzy-and-crazy-penguin-catapult-now-available-on-app-store/</link>
		<comments>http://gamertorial.com/2009/01/02/chocolate-shop-frenzy-and-crazy-penguin-catapult-now-available-on-app-store/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 16:42:21 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[crazy penguin]]></category>

		<category><![CDATA[digital chocolate]]></category>

		<category><![CDATA[iPod touch]]></category>

		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=451</guid>
		<description><![CDATA[Digital Chocolate announced that its first two games for iPhone and iPod touch are leading on the Apple App Store. Redesigned and adapted specifically to take advantage of the iPhone, Chocolate Shop Frenzy and Crazy Penguin Catapult previously won numerous awards including an Editors’ Choice Award from IGN Wireless and Silver Award from Pocket Gamer.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-452" title="crazy" src="http://gamertorial.com/wp-content/uploads/2008/12/crazy.gif" alt="crazy" width="176" height="208" /></p>
<p>Digital Chocolate announced        that its first two games for iPhone and iPod touch are leading on        the Apple App Store. Redesigned and adapted specifically to take        advantage of the iPhone, Chocolate Shop Frenzy and        Crazy Penguin Catapult previously won numerous awards including an        Editors’ Choice Award from IGN Wireless and Silver Award from Pocket        Gamer.</p>
<p>“We think the iPhone is the coolest invention of all-time,” said Trip        Hawkins, CEO of Digital Chocolate. “We’ve won more awards for mobile        games than any other company in recent years and we’re starting to show        what we can do on the iPhone and iPod touch.&#8221;</p>
<p>Both games will be available for $4.99 from Apple’s App Store on iPhone        and iPod touch or at <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.itunes.com%2Fappstore%2F&amp;esheet=5860812&amp;lan=en_US&amp;anchor=www.itunes.com%2Fappstore%2F&amp;index=1" target="_blank">www.itunes.com/appstore/</a>.</p>
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		<item>
		<title>Happy New Year from Gamertorial!</title>
		<link>http://gamertorial.com/2009/01/01/happy-new-year-from-gamertorial/</link>
		<comments>http://gamertorial.com/2009/01/01/happy-new-year-from-gamertorial/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 11:40:24 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[2009]]></category>

		<category><![CDATA[gamertorial]]></category>

		<category><![CDATA[happy new year]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=448</guid>
		<description><![CDATA[Here is to a happy and prosperous 2009!]]></description>
			<content:encoded><![CDATA[<p>Here is to a happy and prosperous 2009!</p>
<p><img class="alignnone size-medium wp-image-449" title="happy" src="http://gamertorial.com/wp-content/uploads/2008/12/happy-300x225.jpg" alt="happy" width="300" height="225" /></p>
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		<title>Club Penguin and its Players Help Make the Holidays Brighter for Kids in Need</title>
		<link>http://gamertorial.com/2008/12/31/club-penguin-and-its-players-help-make-the-holidays-brighter-for-kids-in-need/</link>
		<comments>http://gamertorial.com/2008/12/31/club-penguin-and-its-players-help-make-the-holidays-brighter-for-kids-in-need/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 12:36:01 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[charity]]></category>

		<category><![CDATA[Club Penguin]]></category>

		<category><![CDATA[coins for change]]></category>

		<category><![CDATA[donate]]></category>

		<category><![CDATA[players]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=445</guid>
		<description><![CDATA[Two-and-a-half million Club Penguin players embraced the spirit of the season and displayed their passion for helping others this holiday by participating in a unique online giving opportunity that let them donate virtual coins to support real world causes.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-446" title="club" src="http://gamertorial.com/wp-content/uploads/2008/12/club-300x180.jpg" alt="club" width="300" height="180" /></p>
<p>Two-and-a-half million <em>Club Penguin</em> players embraced the spirit of the season and displayed their passion        for helping others this holiday by participating in a unique online        giving opportunity that let them donate virtual coins to support real        world causes.</p>
<p>The second annual <em>Coins for Change</em> campaign, which ran from Dec.        12, 2008 through Dec. 22, 2008, encouraged the kids who play <em>Club        Penguin</em> to donate the coins they earn playing games within the        popular virtual world in support of causes dedicated to helping children.</p>
<p>At the end of the campaign, players had donated three billion virtual        coins. The virtual donations served as votes which were tallied for New        Horizon Foundation, an organization started by the founders of <em>Club        Penguin</em>, to help it determine how to allocate $1 million amongst        charities dedicated to helping children. New Horizon Foundation has        selected the following charities to receive a portion of its donation:</p>
<ul>
<li class="bwlistitemmarginbottom"> Partners in the Horn of Africa will receive $30,000 to support          education, play therapy, and structured activity programs for AIDS          orphans in Ethiopia.</li>
<li class="bwlistitemmarginbottom"> War Child will receive $340,000 to support education, children’s          rights and poverty reduction for children affected by war in Georgia,          Afghanistan and Northern Uganda.</li>
<li class="bwlistitemmarginbottom"> Partners In Health will receive $300,000 to help provide medical care          to children in Haiti and Rwanda.</li>
<li class="bwlistitemmarginbottom"> Free The Children will receive $330,000 to help communities in India,          Ecuador and rural China build schools and provide education to          children who are poor and can’t attend school.</li>
</ul>
<p>“The children who play <em>Club Penguin</em> often ask us for ideas on how        they can give back and make the world a better place but we still never        could have imagined when we launched Coins for Change we’d get this kind        of response,” says Lane Merrifield, co-founder of <em>Club Penguin</em> and executive vice president and general manager of Disney Online        Studios. “It’s absolutely incredible to witness how our players jumped        on board for the chance to help make a difference in the lives of kids        throughout the world.”</p>
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		<title>Family Gamers Choose EA Hasbro Games This Holiday</title>
		<link>http://gamertorial.com/2008/12/30/family-gamers-choose-ea-hasbro-games-this-holiday/</link>
		<comments>http://gamertorial.com/2008/12/30/family-gamers-choose-ea-hasbro-games-this-holiday/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 11:31:38 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[E Rated]]></category>

		<category><![CDATA[DS]]></category>

		<category><![CDATA[EA]]></category>

		<category><![CDATA[family gamers]]></category>

		<category><![CDATA[handheld titles]]></category>

		<category><![CDATA[Hasbro games]]></category>

		<category><![CDATA[long-term agreement]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=442</guid>
		<description><![CDATA[A video game for girls, a game and NERF blaster combo for boys and two video games for everyone in the family to play prove hot holiday sellers for EA. The first wave of console and handheld titles under the EA and Hasbro, long-term agreement have combined to sell two million units globally since their respective fall launches, according to internal EA sell-thru data.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-443" title="hasbro" src="http://gamertorial.com/wp-content/uploads/2008/12/hasbro-214x300.jpg" alt="hasbro" width="214" height="300" /></p>
<p>A video game for girls, a game and NERF blaster combo for boys and two        video games for everyone in the family to play prove hot holiday sellers        for EA. The first wave of console and        handheld titles under the EA and Hasbro, long-term        agreement have combined to sell two million units globally since their        respective fall launches, according to internal EA sell-thru data.</p>
<p><em>LITTLEST PET SHOP</em> for the Wii, Nintendo DS, and PC reached        store shelves in October and according to NPD aggregated DS skus were        the #2 overall Nintendo DS title in the US for the month of November        and the #1 Nintendo DS title in France in October. The game,        inspired by the Hasbro blockbuster toy line, is teeming with adorably        cute pets that girls can collect, take on adventures in four vibrant        worlds, or play with via a myriad of mini-games.</p>
<p><em>NERF “N-Strike”</em>, available on the Wii since October, was the #10        title according to NPD for the month of November. The game, inspired by        the globally popular Hasbro franchise, features non-stop NERF-style        pandemonium where players are faced with a series of challenging        missions that put blasting strategies and skills to the ultimate test. <em>NERF</em> “<em>N-Strike</em>” also ships with a custom NERF SWITCH SHOT EX-3        blaster, the first ever 2-in-1 video game and toy peripheral bundle to        hit the market.</p>
<p><em>HASBRO FAMILY GAME NIGHT</em>, available on the Wii and PlayStation 2        computer entertainment system, launched in November and was awarded a        Toy Wishes 2008 All-Star Award. Featuring six games including:        BATTLESHIP, YAHTZEE, BOGGLE, CONNECT FOUR, SORRY! and the all new,        SORRY! Sliders. Both <em>MONOPOLY</em> which is available for the Wii,        PlayStation2 and PLAYSTATION 3 computer entertainment systems and <em>HASBRO        FAMILY GAME NIGHT</em> had strong launches and continue to build momentum        through the holiday.</p>
<p>“By innovating with these family brands and delivering a quality, fun        game experience our EA Hasbro video games are something parents and        friends can gift with pride this holiday season,” said Chip Lange, Vice        President and General Manager EA Hasbro. “Our focus on creating        audience-appropriate games has paid off with the consumers we wanted to        reach and made EA Hasbro titles THE gift to give this holiday.”</p>
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		<title>i Love Katamari Rolls on to iPhones</title>
		<link>http://gamertorial.com/2008/12/29/i-love-katamari-rolls-on-to-iphones/</link>
		<comments>http://gamertorial.com/2008/12/29/i-love-katamari-rolls-on-to-iphones/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 16:39:39 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[App Store]]></category>

		<category><![CDATA[apple games]]></category>

		<category><![CDATA[gaming device]]></category>

		<category><![CDATA[i love katamari]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=439</guid>
		<description><![CDATA[Namco Networks today announced the worldwide availability of i Love Katamari for Apple’s iPhone and iPod Touch devices. The game is available now for $7.99 through Apple’s App Store.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-440" title="kat" src="http://gamertorial.com/wp-content/uploads/2008/12/kat-300x200.jpg" alt="kat" width="300" height="200" /></p>
<p>Namco Networks today announced the        worldwide availability of i Love Katamari for Apple’s iPhone and iPod        Touch devices. The game is available now for $7.99 through Apple’s App        Store.</p>
<p>In i Love Katamari, the King of All Cosmos has accidentally knocked all        the stars out of the sky during a crazy night out. It is up to the        pint-sized Prince to put the twinkle back in the heavens. Players are        challenged to roll the katamari ball over various objects in each stage.        As more and more objects are rolled up, the katamari will increase in        size, making it possible to roll-up larger and larger objects.</p>
<p>“i Love Katamari is a unique, addictive game that makes great use of        accelerometer technology,” said Scott Rubin, senior vice president of        sales and marketing for Namco Networks. “Similar to Rolling with        Katamari on mobile phones, i Love Katamari is a great addition to the        Katamari franchise.”</p>
<p>Based on the console hit Katamari Damacy, which has enjoyed a strong        cult-following worldwide for its creative and addictive gameplay, i Love        Katamari features levels that take place in five different environments        (the Takeda Residence, a backyard, a park, a town and an island). It        also features a range of fun-filled modes, such as &#8220;Story Mode&#8221; (find        and roll-up the King&#8217;s requested object), &#8220;Time Attack Mode&#8221; (roll up as        much as possible in a limited time), &#8220;Exact Size Challenge Mode&#8221; (match        exactly a requested katamari size), and &#8220;Eternal Mode&#8221; (roll at your own        pace without any time or size limit).</p>
<p>Players tilt the phone right, left, front, and back to roll the katamari        with precision, taking full advantage of the iPhone/iPod Touch’s        accelerometer. While tilt control is the main control method, the game        does include some swipe control features. For example, just tap the        katamari to stop rolling or touch the 180 turn icon to turn 180 degrees.        Players will also enjoy control options familiar from Katamari Damacy        like “Parallel shift”, “Prince turn” and “Prince dash.”</p>
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		<title>Grand Theft Auto: Chinatown Wars for the Nintendo DS</title>
		<link>http://gamertorial.com/2008/12/28/grand-theft-auto-chinatown-wars-for-the-nintendo-ds-2/</link>
		<comments>http://gamertorial.com/2008/12/28/grand-theft-auto-chinatown-wars-for-the-nintendo-ds-2/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 11:36:57 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Nintendo DS]]></category>

		<category><![CDATA[rockstar games]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=436</guid>
		<description><![CDATA[Rockstar Games has announced the release date for Grand Theft Auto: Chinatown Wars, the latest entry into the genre-defining Grand Theft Auto series. Developed by Rockstar Leeds, in conjunction with series creators Rockstar North, Grand Theft Auto: Chinatown Wars will be available for the Nintendo DS on March 17 and 20, 2009 in North America and Europe, respectively.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-437" title="chinatown01" src="http://gamertorial.com/wp-content/uploads/2008/12/chinatown01-300x239.jpg" alt="chinatown01" width="300" height="239" /></p>
<p>Rockstar Games has announced the release date for <em><strong>Grand Theft        Auto: Chinatown Wars</strong></em>, the latest entry into the genre-defining <em>Grand        Theft Auto</em> series. Developed by Rockstar Leeds, in conjunction with        series creators Rockstar North, <em><strong>Grand Theft Auto: Chinatown Wars</strong></em> will be available for the Nintendo DS on March 17 and 20,        2009 in North America and Europe, respectively.</p>
<p>&#8220;Rockstar Leeds have once again created a game that far exceeds our        standard for deep and innovative entertainment,&#8221; said Sam Houser,        Founder of Rockstar Games. &#8220;We are incredibly excited to share this        enormous and uncompromising <em>Grand Theft Auto</em> experience with        DS fans.&#8221;</p>
<p><em>Edge Magazine</em> commented, &#8220;How does Rockstar follow <em><strong>Grand        Theft Auto IV</strong></em>? By rebuilding Liberty City from the ground up on        DS - and not compromising its vision one iota.&#8221;</p>
<p><em>Nintendo Power</em> added, &#8220;&#8230;it&#8217;s undeniable that <em>Chinatown        Wars</em> is doing something no other DS game has come close to: creating        that living, breathing world the <em>Grand Theft Auto</em> games are known        for.&#8221;</p>
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		<title>EA Sends Players to Hell in Epic Action Game Dante’s Inferno</title>
		<link>http://gamertorial.com/2008/12/27/ea-sends-players-to-hell-in-epic-action-game-dante%e2%80%99s-inferno/</link>
		<comments>http://gamertorial.com/2008/12/27/ea-sends-players-to-hell-in-epic-action-game-dante%e2%80%99s-inferno/#comments</comments>
		<pubDate>Sat, 27 Dec 2008 15:33:31 +0000</pubDate>
		<dc:creator>Garrison Fairfield</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[adventure game]]></category>

		<category><![CDATA[dante's inferno]]></category>

		<category><![CDATA[EA]]></category>

		<guid isPermaLink="false">http://gamertorial.com/?p=433</guid>
		<description><![CDATA[Lasciate ogne speranza, voi ch'intrate.* An abducted soul, a lifetime of sins, a journey to the depths of despair. EA announced today that EA Redwood Shores, the studio behind the hit horror game Dead Space, is now working on another original property -- this one based on the medieval epic poem The Divine Comedy by Dante Alighieri. The dark fiction gave birth to the Tuscan Italian dialect and is widely considered the work that has defined the western world’s contemporary conception of hell and purgatory. The poem tells the tale of Dante who journeys through the twisted, menacing nine circles of hell in pursuit of his beloved Beatrice. Dante’s tortured and tormented world is an ideal setting for this 3rd person action and adventure of a video game, Dante’s Inferno.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-434" title="dante" src="http://gamertorial.com/wp-content/uploads/2008/12/dante-300x169.jpg" alt="dante" width="300" height="169" /></p>
<p>Lasciate ogne speranza, voi ch&#8217;intrate.*<strong> </strong>An abducted soul, a        lifetime of sins, a journey to the depths of despair.<strong> </strong>EA announced today that EA Redwood Shores, the        studio behind the hit horror game <em>Dead Space,</em> is now working on        another original property &#8212; this one based on the medieval epic poem        The Divine Comedy by Dante Alighieri. The dark fiction gave birth to the        Tuscan Italian dialect and is widely considered the work that has        defined the western world’s contemporary conception of hell and        purgatory. The poem tells the tale of Dante who journeys through the        twisted, menacing nine circles of hell in pursuit of his beloved        Beatrice. Dante’s tortured and tormented world is an ideal setting for        this 3<sup>rd</sup> person action and adventure of a video game, <em>Dante’s        Inferno</em>.</p>
<p>Written in the 14th Century, The Divine Comedy was published and read        aloud in Italian (unlike the Bible), thereby making the poem accessible        to the mass public. The poem delivers a striking and allegorical vision        of the Christian afterlife and the punishments of hell. In part one,        known as Dante’s Inferno, Dante traverses all nine circles of hell;        limbo, lust, gluttony, greed, wrath, heresy, violence, fraud and        treachery.</p>
<p>“The time is right for the world of interactive entertainment to adapt        this literary masterpiece, and to re-introduce Dante to an audience who,        until now, may have been unfamiliar with the remarkable details of this        great work of art,” said Jonathan Knight, Executive Producer for <em>Dante’s        Inferno</em>. “It’s the perfect opportunity to fuse great gameplay with        great story.”</p>
<p>For more information on <em>Dante’s Inferno</em>, please visit <a href="http://cts.businesswire.com/ct/CT?id=smartlink&amp;url=http%3A%2F%2Fwww.dantesinferno.com&amp;esheet=5853200&amp;lan=en_US&amp;anchor=www.dantesinferno.com&amp;index=1" target="_blank">www.dantesinferno.com</a> and sign up for the newsletter and bookmark for news, features and        upcoming events.</p>
<p>* Translation: Abandon all hope, ye who enter here.</p>
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